WORK EXPERIENCE

Sprucefruit (Albany, NY)

Freelance Game Developer 2017 - Present

  • Design and develop short and long-term projects with teams of artists, designers, and developers
  • Complete projects for clients such as IBM, The Weather Company, and Volter AI
  • Develop projects in Unity using C#

Game Designer/Developer

  • Design and develop projects from early prototype phase all the way past release
  • 3 games, Ripped Pants at Work, Pick 'Em Up, and Wizard Battle, shipped with over 4000 units sold on Steam and over 15,000 downloads on Itch
  • Develop projects in Unity using C#

Sony Bend Studio (Bend, OR)

QA Analyst 2015 – 2017

  • Designed test plans and did regression testing for PS4 game, Days Gone
  • Wrote bug reports with a focus on precision and clarity
  • Communicated effectively with team members across all departments

Seven Layer Studios (Burlington, VT)

Lead Designer 2014 – 2015

  • Shipped Pizza! Fast! on iOS
  • Led a team of designers on multiple projects
  • Showed Pizza! Fast! at Boston Festival of Indie Games

EDUCATION

Champlain College (Burlington, VT

BA in Game Design 2010 - 2014

  • Graduated with 3.4 GPA
  • Studied abroad in Montreal during fall 2012 semester

SKILLS & INTERESTS

Technical Skills: Unity 2D/3D, C#, Photoshop, ProTools, Git, Google Docs, Excel, Illustrator, Trello, Jira

Personal Skills: Self-Motivation, Teamwork, Communication, Organization